Something that I didn't elaborate on in my admittedly crazy post on games and animation as art was that something that is still holding games back from being truly immersive is the ever-elusive goal of attaining total immersion. By this, I mean how there is still much fine-tuning to be done in games to make them look less glitchy and more realistic. I'm still seeing cinema scenes where character's heads clip through their collars. As smart as ragdoll physics are, there are still many incidents with them that make deaths look just silly. And, of course, there's the immortal problem of a lot of dialogue being given looped body animations and flapping mouths instead of lip sync. Wether or not this problem will ever become much less noticeable really depends on how much the industry grows and how much time and money a company is willing to spend.
But enough rambling. Let's talk about stuff everyone else cares about.


I finally got around to purchasing Laputa/Castle in the Sky, and it is still my favorite Miyazaki movie. So I am excited that it will finally get some real nationwide exposure by airing on Toonami next Saturday. If you haven't seen this movie but like any sort of animation, or film in general, watch this. It is perfectly paced, genuinely exciting, and skillfully animated. The only problem is the English dub, something even Mark Hamill couldn't save.
There's a small fortune to be made cleaning out your shelves for eBay selling.
No comments:
Post a Comment